For those who want to want to be a Viking.Ĭompared to the R60, this removes armour to pay for the larger cannon. Part of Flashpoint, so won't be available to base-only players - but will be available to all Flashpoint players.Ī nasty axe-grinding 'Mech backed up by an extra-savage array of short range weaponry. Scaling accuracy bonuses for height now, instead of a flat +1 When killed does massive damage to an area + generates mineral type field which inhibits shots going in by +4 (but not shots going out). This is a change from last time, where it was implied to be buildings only.Įlectrical Grid / Substation building. It is possible to aim at a mech and if there is a mech behind it and you miss, you may hit that mech instead. Pretty much confirmed that the Unseen will be coming with heavy metal. MORE INFORMATION (Thank you u/EdmonEdmon for the below) Hostile forces arrive via dropship more often instead of just marching on in from outside of battle area.ĮVAC areas now visible prior to completing required objectionsġ,000+ buildings in urban biomes, tons of vehicles/props/things that go boom when stepped on/shotĪllied/enemy Mechs can now entire the fray via drop podġ0ish new flashpoints coming w/ UW update Some UI updates re: objectives and how things are displayed in-battleĪdded variation in missions (ie- battle missions now have chances for "hostile to all" forces, friendly reinforcements, etc.). Missing targets now has potential for collateral damage (no friendly fire)įew new mech varients for Urbie, Banshee, Catapult, Vindicator, Blackjack Score weighting in career mode based on your difficulty settings Game now tells you when you have already visited a system Starmap filter for biome type and difficulty
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